Thursday, January 22, 2015

Preview of upcoming 2015 APB blog posts

Today’s post is not a traditional blog post, but a quick preview of items are going to cover on the blog over the next couple of weeks.

Blog Preview 1: Engine Upgrade 

The First Rule of the Engine Upgrade - is that we don’t talk about the Engine Upgrade.

However, I will be breaking this apparent First Rule in order to share one of the very BIG things that has been going on “under the surface” in APB since early 2014. This “something” has forced us pick a specific date for the engine upgrade release, and then to not talk about it.

Today I can say we WILL be able to share more information about this project "VERY SOON™". As in “days," not weeks. And then it will all make sense. And it will also make sense how the Engine Upgrade relates to what's coming.

Here is a preview image. You will recognize it as one of APB’s startup 3D scenes. The upgraded engine has a new light system that makes lights appear to be part of the scene itself, and not "painted on." In this case, the mobile light rig throwing a yellow-ish hue, from what appears to be portable Sodium Vapor lights, onto the crime scene. Which also features a lot more visual enhancements.

Stay tuned for more information, and timeline for the conclusion of this VERY LONG project, in the next blog entry.

Blog Preview 2: What Players Want! (hint: better matchmaking and a "better" community)

At the end of 2014 we ran several surveys of what our players liked/disliked about APB Reloaded. First the good news; players overwhelmingly like the APB game play by an 83%-17% margin. That’s great news!

But players’ top concern; getting a good match, where they can actually enjoy that game play. Matchmaking loses the “what do you like in APB” question by a 40%-60% margin, with 60% of players calling matchmaking “poor."

Solving matchmaking is complicated in APB, since unlike other games it uses players already in any given 100-player district to trigger new matches, and the selection in each district is naturally limited, especially when it comes to groups and teams.

Therefore in this upcoming blog post, our lead designer Ricardo ("Mok") will share how the team is heads down working on a revamp of all match handling in APB, resulting in a much more global match making system, to give you exponentially better matches.

On the Community side, while we cannot fix the personalities of a few crazy trolls that hang out in the APB community there are some new systems on the horizon that will let us moderate live chats and control the in-game experience much more effectively. These improvements are rolling out over the next few months and should improve the in game experience immensely, hopefully leading to fewer newbies being harassed in game, and happier newbie and "not-yet hardened" players.

Blog Preview 3: Status of New APB Servers 

We have been going through iterations and iterations of different hardware and different configurations, and we think we have finally worked out a solution that will work well and can be deployed starting in our Frankfurt location (yay!). This will also be the permanent solution going forward for all our servers globally, and over time will replace the current range of configurations we have today. This final blog post in the series will examine the new setup, and then show some of the performance metrics we have collected on all the different options over the past few months.

Stay Tuned and check back for the these blog entries VERY SOON™



  1. - engine upgrade.

    - no more new weapons for a very very long time.

    - Balance the currently available ones in order to return the game at its teamwork based origin

    - unban whoever has been banned previous fairfight, and adjust this last to catch EVERY cheater (closets/blatants) this game has to "offer".

    Not bad for a 2015 roadmap , let's see yours, hopefully in a few days

  2. If they are going to balance weapons from ARMAS they should admit refunds.

  3. Thanks for bringing this news! I hope the team keeps improving so we can have APB for long! Although many people thinks GTA V could be the end of APB, I have to tell both games can't be compared at all for a lot of reasons but specially because APB is a very competitive game which requires a lot of skills to handle it and you'll be always facing other skilled players pushing you to harder challenges every time! I hope the matchmaking improvements brings a lot of these and specially if it comes with some tweaks for some mission where the design along with the respawns are messing up things quite often, and also I hope we can finally get bigger groups and bigger mission teams.

    Keep it up Reloaded!

  4. sounds great and all but soon as this is just a preview of posts to come some\most of what was mentioned might not even arrive till next year anyways but my main concern is the fact that not once was there any mention of the new content that was supposed to be delivered already. When will we see new contacts items ect make an over due appearance to the game instead of just "test" events and armas money maker items?

    a vet of four years struggling to stay interested in the game i used to love, lol enough to spend near two thousand dollars on.... and counting,

    1. Magpie - thanks for your continued support! It's thanks to people like yourself that this game has been able to continue. It was mentioned on the forums that with some really large changes are coming (albeit some focused on all players like matchmaking, and some changes to improve life for newer players) and in the middle of those changes we are not yet clear on the final roadmap for new content like contacts - yet. I have asked "MoK" and "Jobs" to share that info as soon as it's available, given it's a key item for Veterans, like yourself.

    2. Thank you Bjorn for your fast response, i can respect that.

  5. Thanks for the update!

    /wave Magpie


  6. This is interesting. I can't wait to see the actual blog posts... provided we actually get to see them this time ;-) The new lightning system looks really great so far.

  7. Thanks for the post , waiting for second blog post now!

  8. G1 do us a big favor. I have a decent CPU and still lag at this game although my graphic card is only 60% in usage during the gameplay. I suggest you to make the game less CPU and more GPU-intensive because these days people have incredible graphic cards for the more graphic-intensive games ( like crysis/battlefield ). A smart thing to do would be to use more of those beefy cards dedicated to other games in your advantage and, along the way, let the CPUs rest a bit :]

  9. How about the Communication Upgrade between G1 and Players/customers and all the automessages tiggs send when you contact g1 support?

  10. Ban Appeal System is needed, because Tiggs banning people who she dont like is not professional at all... 1. get a real professional community manager or 2. control her actions agaisnt players.. because she manages to answer all my tickets personally just to give me the premade automated reply and not giving a real reason.

    1. yes...yes indeed. but sadly tiggs is staying because they wont find a better professional. They could find a better professional at amazon lmfao

  11. i have a baaaaaaad feeling that this "VERY SOON" will be in next 2 months =/

  12. I'm not buying this BS anymore, sorry. 3 years and you've failed to deliver so many times. When the head of a company won't even give out details besides a couple of SoonTMs, what reason do I have in believing any of this?

    1. You should take a look at the info released this morning. Much of this will be reflected in the updated Blog Post as well.

    2. Yo Bjorn, you look like a good guy, can you please take a look at Tiggs behavior please?

  13. Why you cant nerf C2?
    This weapon really OP because of too much comfort ranges, and all community talking about.
    This is not just "easy to use". This weapon as good as SMG in close and as good as AR in mid. Its unbalanced.
    How long time ago game model changes to P2W and why?
    Why we cant have C2 with Hunting Sight 3 without donating. JT vatiant have only "emty" and "RS3 mod" versions.

  14. I think the lights are a little bit too bright #1 and #2 the color chosen, that washed out yellow light does not make an improvement on the comparison however the dynamic lighting itself looks like a jump in the right direction.

    One of the main things this game always needed and people have been going on about this for ages in the forums is dynamic lighting for cars where all the lights on the cars actually project light. The cop car emergency lights should light up the walls that it's next to, the street/ground, and the head lights should also give off light. If this was done, the game would look 100% better and I think you would get a lot more people playing with this eye candy.

  15. When I need to do something, I need motivation/someone to kick me in the butt. Let's do the same with G1 - let's kick their butts by not buying junk from armas and only buying it when the progress is seen in-game and not heard by the what sometimes seems - propaganda.

  16. I think we can all agree that the light underneath the world needs to be removed from the old version so we can at least DEAL with what we have right now. Plus there needs to be more free content, besides the engine upgrade, I don't feel rewarded enough. To be honest I feel like I'm being pestered all the time to just BUY content, even with the money I've already added to your wallets, in order to get my character to look a way that's satisfying to me. But yes fantastic job with the depth of field and the new lighting looks way better than the old. It actually kind of reminds me of RTW which I'm happy about *claps*. I look forward to more good news and what not from one of my favorite games.

  17. need "Multilanguage", for more players.

  18. 1. Engine upgrades are always nice. The game looks good for its age and good against even some newer games. However, I do like better graphics at every opportunity. You can't go wrong there!

    2.) I agree 1000%. Better matchmaking and better community are vital. Sadly, this game has a community that is as bad and abusive as anything out there, including World of Warcraft and League of Legends, two of the most notorious anti-community communities there are.

    But perhaps you should go farther. If you are going to keep the gold, silver, bronze, style of threats and matchmaking then you should probably do one thing. Golds only play on gold servers. If they are going to claim to be the best then shouldn't they have to prove it? Gold players seem to be master griefers when it comes to staking their reputation on their supposed elite prowess against anyone of lesser rank. Are they really that good? I say we make them prove it. That way lesser ranked players are not bothered by massive invasions of golds on the lower servers who seek to simply abuse and take advantage of loopholes in game mechanics.

    You need to stop griefing as much as possible. Too many people grief other players for any reason. They see someone in a mission and they go disrupt it as a ghost player who then effects the outcome of the mission. Or they see someone with a nice customized car and spend the next 45 minutes disrupting their gameplay by stalking them all over the map in order to ram them, pin them against walls, make their gaming session nearly futile. Perhaps G1 should be made to give refunds of lost gaming time as a result of such activity unless they do their best to stop it.

    3.) This is a thorny issue for me since I play on US servers but end up in teams with anything but US players. Why is that? My US game client will not allow me to connect to other servers around the world, so why are you allowing the players from all over the world connect to our servers from 10,000 miles away and causing DDOS style lag with their massive pings and last packets creating that much more overhead for the servers??

    This same problem exists in other games, such as World of Tanks, typically players from foreign nations tend to enjoy showing up on US servers to do nothing but grief American players and make their gaming experience terrible with the induced lag they bring. And you know many of them use bots since their 250+ms pings are allowing them to outshoot players with 25ms pings somehow.

    Fix all the above and you may have a great game worthy of GOTY honors.


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