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Thursday, April 4, 2013

Settle the Score - Version 11


Earlier last month we announced we were working on "Settle the Score" - the Version 11 update (a.k.a update 1.11). We've been a bit coy about the fine details on this update, mostly because there were a few things still being finalised for release. We know everyone's been waiting in anticipation for more info so today we're going to show you some of the things that are absolutely pinned down and ready to go!

To start - there's a whole new Scoring System and two new weapons – the LMG and a shiny new secondary weapon. There’s plenty more going into this update, but here's the scoop of what's been finalized so far to get your appetite started.

New Weapons



This is the Nekrova Squad Support Weapon, a brand new LMG. It’s Nekrova’s first entry into the field of Light Machine Guns and it’s a hybrid of the ALIG 762, SHAW 556, and the N-TEC. Less damage than the ALIG and a slower rate of fire than the SHAW, but a much faster setup time. Other LMG’s suppress from a stationary position and are really effective, but this weapon’s more about mobility – it’s an LMG you can sprint with to get into position quickly before setting up and pouring the pain on your enemies.



The Flare Gun has been a concept that we've been throwing around for a while now. It’s a secondary weapon that we think every team is going to want one of, and it's going to be a total game changer during missions! It carries four shots at the moment, but these bullets aren't like anything else in the game – they bounce and explode causing very light damage (don't worry, it’s less damage than a perc.)



The real beauty of this weapon is that the flare tags every enemy in line of sight of the explosion on your radar and HUD. It’s an AOE tagger and can change the flow of any match by highlighting your enemies for the rest of your team. It’s the ideal support weapon and a must have for San Paro's elite groups.

New Scoring System

(Edited Section on 4/5/13.)

Ever since the start of APB Reloaded’s development, we've wanted to make player performance more of a factor in how you get matched up. One of our earliest tasks in the bug database (the 19th task that was brought into the database, in fact) was to simplify the scoring system and expose what it did to the player.

Version 11, introduces a whole new version of the score mechanic – everything you do while on Mission will count towards your score and your score will count towards your Threat. As you can guess, this feature inspired the name for the update - "Settle the Score."

Here’s the current system (this is a really, really simplified version):
You ready up, you get into a match and you win the match. Your threat goes up a little bit. If you lose your threat level goes down.

This is an ‘okay’ system. It works fine, but it leaves a lot to be desired in terms of edge cases. What if you lose because someone called for back-up with a minute left on the clock? What if you stomp on the other team but lose at the last second? What if the other guy on your team does really badly? And why should that guy get to be gold if they're getting carried there?

While some of those edge cases are covered (players called into a mission late only receive a fraction of the penalty) we can do better. These are the sorts of edge cases that we really want to address with the new system.

From Version 11 onward, when you kill an enemy player you get 100 score. Objective completion scores vary depending on the task. When you're near an objective getting completed you get 75 score for providing cover to your team mates. You get more score for kill streaks, blitzkriegs, arrests, stuns, freeing teammates, and vehicular kills. You get a major chunk of score for winning a match and a lot of score even if you lose.


At the end of each Mission the system will rank everyone according to their Score (people that win matches get a bonus to their score that averages around the same amount of Score as about five kills). The Threat system looks at everyone’s score and then ranks them against each other as if it were a free-for-all match. While it’s likely that the team that won will have the most score, it’s not always the case. We've seen occasions on OTW where the losing side had higher individual scores but these were when matches were incredibly close calls.




If you're below a certain threshold in score events or participation then your score and rewards are nulled. If you AFK through a Mission you gain zero cash, zero standing and zero threat. If you join a Mission very late but don’t have time to interact with anything (even things that don't score itself, like damaging other players), you won't gain or lose any threat at the end of the Mission.

Score also factors into your rewards after a Mission. If you play really hard, then you get a bigger cash reward – in fact, you get a percentage of your score as a cash reward up to a Mission-determined maximum. Getting a significant amount of score in one match compared to everyone else won't move your threat any more than a very close win but it will give you a significant amount of cash as a bonus.


So there you have it folks - the first round of feature and content details on "Settle the Score" Version 11 update! Don't forget to stay tuned for an upcoming post where our Community Team will share some cool APB Reloaded statistics we’ve gathered, and chat about the process of how community feedback gets filtered through to Development.

In the meantime, here’s a picture of the new Joker contact. Enjoy!


79 comments:

  1. Mind clearing something up on the new weapons? Specifically - are they going to be ARMAS releases with Joker Tickets leases as an alternative or are they going to be integrated into progression somehow?

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    1. funny how they let this out, isnt it. probably going to be another cheating pay to win weapon that will piss off even more people into cheating.

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  2. really? that guys the new contact? i saw much cooler being submitted. any way i hope you still account for friends that are mix threat so i (a silver) can still play with my gold friends :L

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  3. The flaregun should be a permanent secondary weapon unlocked to high ranking players, armas would be silly, and yet making it for all players would give noobs a disadvantage (they would select it not knowing its use and not having an actual damaging secondary) on direct hit it should set enemies on fire (that dont have flak jacket perk, but not to teammates at all) The new score system is bad. A way to make it good would be to +threat all people on the winning team and only do the 50-50 threat + or - to the losing team. If you win, then you win. You shouldn't ever be penalized for it regardless of your efforts. Players with bad days don't want to turn bronze, it also discourages people from trying new weapons they aren't normally with (because then if they suck it will wreck their threat level.) Also, how does this new scoring system effect how arrests, unarrests, TKs, killing arrested players, and money earned? I'd love to see these questions and advice taken under consideration and reposted later in an official way.

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    1. Then noobs will learn, it takes some time but everybody starts up like that, and with highrank players you mean 200? That is bullshit, what says a rank 100 can't be better than a maxrank?

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    2. A damaging secondary? pfft. you think noobs know how to secondary?

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  4. Can we get some confirmation that this new contacts will be giving us joker tickets in action districts?

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  5. Such a generic and expected looking contact. Oh, design a crim? He better be black, and wear a basketball jersey!

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  6. how about you guys ban some hackers before working on new crap?

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    1. Totaly agreed!!! this game needs new anti-hacking system...

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    2. theres always goin gto be hackers Ass brain :/

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    3. This comment has been removed by the author.

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    4. the new scoring system i a laugh if you don't get rid of a great amount of the hackers

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    5. Its not APB itself that bans hackers.. The banning is done by PunkBuster and is one of the best Anti-Cheat Software programs around. its so good that its trusted with Battlefield 3 and other largely known titles. And it is constantly being updated to be able to block out exploits done by dishonest players.. ALSO the new update coming out isn't "crap".

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    6. only if by "best" you mean "worst", PB has failed all the games it tryed to protect, the only reason Battlefiend isnt full of cheaters, is that they bann SERIALS so cheater cant simply reroll, and also there are admins and deathcams. in a fact, bunkbuster almost totaly useless.

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  7. I absolutely love the new scoring system. Good job on that!

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  8. What if your entire team gets an excellent score but you or a teammate was just a little bit under them and you got into the last place, does your threat still go down?

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  9. This is good scoring system...... i am going spend money.....and keep this nice work

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  10. im part of the people that doesn't give a single f... about this update, we only want to know if you guys are gonna implement the new anti-hack with this??

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    1. I am part of the people who doesn't give a damn that you don't "give a single f..." I imagine my sentiment is echoed by the developers.

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    2. Interesting thing to note.

      I was checking Artificalaiming the other day, looking into Helios' hacks for a post I was making.

      He doesn't offer a HWID spoofer anymore for APB.

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  11. if score at MATCH system works, u gonna rock this game again =D
    Good work, thats what G1 are for.

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  12. There is one concern I have. I don't think points should be rewarded for standing near someone completing an objective, as most often it is better to be standing overlooking the spot from a distance. The difference between a gold team and a silver team is that one has their group standing around an objective to guard/take it while the other team is spread out but all keeping eyes on the target and surroundings.

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    1. I totally agree. Depending on the object you often have one or more snipers hiding around protecting the surroundings and tell your mates whenever anybody comes closer.

      Let's hope the new system takes this into account, else a lot of snipers will get less points for protecting the target, only for killing/tagging/assisting people.

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    2. i think anyone with in 100m should recieve the rewards for completing a objective that would help alot of the snipers...not think i like anyone who is sniping lmao joke :P

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  13. The Goth rocker chick looked to be a way better contact than some thug basketball themed guy. are there any basketball courts in San-paro? I didn't think so

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  14. Ahh so you finally released that LMG, I remember testing it in the early stages (or something like it). Must have gone some serious tweaks. And that flare gun looks to offer a lot more fun!

    Also the new scoring system has me worried. I carry an HVR, and doing so range is my advantage. So when I am covering a team mate, I am not likely to be near the objective, and a lot of times, I won't be interacting with the item, but instead covering someone else. How will the new scoring system account for this?

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    1. BTW, anyone else see the random reward option of the bottom of the score? Are these going to be making a come back? If so just make sure if we get cars we can customize them (ref to RTW days)

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    2. It's not the same LMG, the other one is still just a test asset.

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    3. If you're covering with a sniper rifle, you'll either:

      -Get a lot of kills
      -Get a lot of assists
      -Stop a lot of enemies from completing objectives.

      I think you'll be fine.

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    4. But re-read how the system will work. And you don't always get a lot of points as sometimes it's purely suppressing fire

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  15. As others have said, what about support snipers? We cover objectives from a distance and provide covering fire to the person completing the objective.

    Are we going to be accounted for?

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  16. The flare gun is novelty only. I can't think of a single instance that I would give up my secondary for this. If I'm playing sniper I need a pistol for cqc. If I'm playing pointman I use the act44 for some range. I would never use this. :-(

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    1. OMG I would have one of these on me at all times (especially when attacking). Think about it, you have an area full of cover (there are a few of these spots). Pop one of these into the area ... and lo and behold, you see them all

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  17. And when this new patch will be Live? Any official answer in this? Soon is in 2 months or in next week!

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  18. Still not playing until nano is nerfed.
    So tired of throwing money at games, and the only way they repay you is by being greedy sickly hounds.
    Been letting the game die slowly for some time now, by not playing.
    Looks like it's working so far.

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    1. the nano has been nerfed..... -_-

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    2. So you think the game revolves around you, and by not playing you think they're just gonna give up? APB:R is not anywhere near shutting down, so you can keep wasting your time. Anyways, anyone with a Nano can be easily taken down if you know how to take cover from fire and use a shotgun or LMG depending on distance. It just takes Strategy.

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  19. The new scoring system will turn this game into a frag feast.

    Team mates will kill each other to do an objective to get more points.

    Dethreating will be much easier.

    Hackers will level up even faster.

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  20. Take care of the most important! The point of emergence of the player after the death in the missions, it is the main reason due to which wants erase the game, delete account and never come back.
    About a lot of players using cheats and hacking, I will not even speak.
    New Scoring System It certainly is fun, but how many REAL problems it can solve?

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  21. Wow, i haven't played in 7 months and an update like this sounds promising. It's actually the update i was hoping for before i stopped playing. Thus might bring me back to play again.

    Then i read the classic "nothing you do will make me not bitch and cry" from this games shitty player base and remember the other reason i stopped playing. This game seems to attract every whiney little turd gamer on the planet.

    Nice update though.

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  22. Everything looks nice and all, but how about doing something about the massive amount of hackers in this game? Seriously don't expect people to keep supporting it or start supporting it before we see something done. Gold district is crowded with these idiots and I'm sure when the new score system kicks in it will be a lot worst.

    Guys with low rank with normal blank weapons and no mods of anything always know where other players are and kill them in awkward ways, they don't even need to waste money in armas or work in the game to get money, any blank normal gun hit's hard enough to beat any effort.

    How about in order to reach Gold District or to unlock the gold threat you need some effort? Like make the gold District for R200+ or create a new Threat level like Platinum? Only players that evolved enough in the game could go there?

    That would be a way to control the hackers, most of them don't use their regular accounts, they start new ones and after collecting the money they transfer it. That way they had to use their main or not use hacks at all.

    More then any lag, any guns, any balance the game needs a security update, and with that I mean real measures. Make Punkbuster activate their anti-hack system and implement hard measures, something like when the game detects modded files (Punkbuster should do random searches in the running game files for that) and if they are detected the cheater gets instant Prestige 5 without being able to kill anyone, just be killed and for each kill lose threat and like 2k of his money, if he got no money he should lose R progress.

    Come on be creative there is so many things you can do to stop these clowns, I could even mention well known names but that would be useless.

    Before anything else, make a cleanup and use the new scoring system to detect them, very high kill count with few deaths in most of the matches constantly isn't normal and only possible with hacks, even if you are a great player, many times teams drag you down.

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    1. ,,Like make the gold District for R200+ or create a new Threat level like Platinum?,, YES THATS WHAT I WANT... And just for R200 jup because the gold district is full of those i just want to play whit R100+ to R200- no pros or hackers

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    2. The suggestion about R200+ for Gold or the creation of a new District with such restrictions is mainly because you hardly see anyone hacking over R200 because it's too risky. The hackers you see are usually R5 - R60 with gold threat using the lowest lvl guns, like blank Oca's, HVR's or Star's and no Armour mods or lvl 1.

      Such restrictions would decrease drastically the number of Hackers at such high levels, it wouldn't end them but would decrease highly, hardly anyone would risk a R200 account with a report, specially with the in game video recorder.

      To end them something need to be to the game security, specially about Punkbuster, for some odd reason the anti hack prevention system is disabled which makes the use of it almost meaningless.

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    3. 1. Most of the guys you call hackers are legit. In those cases I see people lose then rage then hackusate...
      2. By utilizing a pointman and sniper any individual may be taken down.

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  23. Great Scoring System Update and well thinking on that even took 2 years to implement. Good Job anyway!!

    New guns,New vehicles,New clothes means more Money for G1 on Armas sales, so deffo need more to keep the game founded.

    My biggest concern is "Cheating issue" loads of cheaters around and it's biggest game killer for APB Reloaded and also hit G1 badly as well on Prem sales.

    Any improve Anti-Cheat measures gonna be implemented? Account/ip/hardware bans and more recent cheat detect system?
    Thats what the game needs most.

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  24. The new threat system looks like it is still a fail. Why don't you just do it based off of accuracy and kill death ratio and still keep that info private. Sometimes even the bottom 50% worked hard, doesn't mean they were carried. Why can't you ever get anything right Reloaded.

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  25. Alot of people would like New Vehicles, and Clothes. (ie. Motorcycles, Skateboards, Motor Scooters, things like that.)

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    1. Although I do realize that it may take a while, but it would be a great addition to the game and would also make many people happy and excited.

      I am also really loving the the Scoring system and I'm really interested to see what the new guns are like, and curious to see if G1 is adding more than the 2 in the screenshots.

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  26. Yeah whatever put an other op gun. A lightmachine gun that you can sprint with ? Hey no problem there its all cool, serioslly start making some more variates to the weapons, dont take a gun class and make it op, whats next a smg that can shoot as far as an ntech ?

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    1. Just because you can run with it doesn't mean its as powerful as the rest. Its not like you can shoot and run with it at the same time, you would still need to stop and aim to get a good shot on the target. And im giving G1 a benefit of a doubt that they will ever come out with an SMG that can shoot at that distance.

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    2. Hehe, LOL, you saw what they did with the HVR Scout right? Lightened it up, make it 100% accuracy even if you're jumping while doing cartwheels you can't miss. The biggest joke of a gun I've ever seen since the BFG from Quake some 15+ years ago, LMAO!!

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    3. BFG was Doom, Quake had the Railgun.

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  27. Great! Im excited to read this news :) The new gun looks awesome, and the new scoring system is sure to boost the moral of those people who are true team players who often get screwed in loose knit team-play matches.

    How about doing something to stop people from camping objectives just to kill-farm?

    How about doing something to make it harder to be removed from a team because you finished the objective when the team leader didnt want you to? Do you know how many teams I've been kicked off of for completing a mission? Its absurd...

    I still think the various comments about Fire based weapons are great... Give us Molotovs next :D

    All in all, thanks for the news! Thrilling :)

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  28. Will there be any changes to the fact that a rank 20 player can get up against a rank 200 player. i feel its very unfair. as much as skill goes a rank 200 person will always have better vehicles, weapons + mods and experience compared to a rank 20 player.

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    1. I agree the gear does make a very large difference even with the same level of "skill". Last time the APBr staff attempted to remedy this problem it resulted in blank matches due to no one being able to match up.

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  29. Looks like we had some out of date information about the Score mechanic and how it pushes into your Threat level and we’re really sorry about this. There was a bit of a break in the lines of communications between Design and the Community Team there but it won't happen again. We're sorry for any confusion that this miscommunication might have caused. The information on score has been corrected now.

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  30. what about new unlockable weapons in-game? this game need it since there's a lot of time since the free to play players got any new weapons... Not only weapons but at all clothing stuff too...

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  31. Great work G1, I'm looking forward to this update.

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  32. Color blind mode... please. I shoot at least a few bullets per day on team mates.

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  33. I might actually come back to the game to try out this patch... I've always carried so hard and at least now I'll finally get rewarded for my efforts. I just hope there's actually a point to these "scores" eventually... I mean, what is the current point of getting a high score? Nothing really. You maybe get some more money/standing, but what if you don't need either?

    Give. Us. Leaderboards. Once you get this score system functioning and you make sure it can't be easily exploited, then please give us some leaderboards. Give me a reason to play this game again. I want goals... I want to actually compete against people and see where I stand. Not just random matches day after day with no real point or long term end-goals.

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  34. is it possible to sprint with this new weapon like with the scout sniper then.

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  35. When can we expect this update?

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  36. can u guyz make a crime n enforce co-modes like zombies mode that will be great . it will also make both faction to have a better gameplay experience against both factiob . im hate pll hate each other just because they are different faction, Anyway its just my opinion. thx

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  37. Question about the flare gun spotting ability. What's the point then of having the spotter modification in the game? Is this why we're getting that, and other 200+ level mods for free is because they will become 100% useless after the patch?

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  38. Get rid of the hackers guys !! the hackers !! please.

    You can get to them in aimjunkies, artificialaiming.

    I just search and research, they pay like 10 dlls for an aimbot 1 month with:

    No recoil, wallhack, they see the boxes that surround us and fire when we are undercover and kill us anyway, they know where we are, the got the aim stuff, autofire, etc etc, and you can hide all that stuff and just let the bot do the thing without showing anything in screen (a lot of ppl record his games and upload to youtube using the aimbots)

    This thing can bypass punkbuster, they use it in Battlefield, and much other games, they just use a loader that load the cheat from the aimjunkies servers... pls, do something :/

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  39. This comment has been removed by the author.

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  40. I think there is a typo with the new LMG weapon.

    It should be:
    Less SPEED than ALIG and LESS power than SHAW. Because otherwise you will get a mass of kids sprinting with one LMG and one only, would you like to guess which? It will be like te new scout and nano all over again.

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  41. When are you going to address the hacker issue? Epicgoat and Adrianna are back on the Joker NA server. It is getting beyond a joke now. You guys look more like fools everyday without an anti-hack system.

    If you can't do one, take the companies making them to court.

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  42. Why do people think hacking is such a "massive" problem. You all exaggerate it beyond belief. How do you think people progressed in this game before you joined to this game "full of hackers" is every high ranking player therefore a hacker? Do you think people would put themselves through that kind of torture?

    Hackers are a minority in the APB population. Are there hacks? Yes, every game has them the key is how they developers handle them. What G1 needs to do is get better at keeping the same hackers from coming back. They do ban hackers & have in the past although not frequently. I imagine the reason they don't do it frequently now is because they need to work on a way of preventing them from returning.

    They would just be wasting resources banning people only to have them to immediately make another account. I much rather wait for them to roll out the new hacking prevention system then have them wasting their time & resources.

    The issue in the end here is that 80% of this community screams blue bloody murder over hackers and they're false claims 95% of the time. Open your eyes, please. Those of us who've spent thousands of hours in this game are going to be better than you. Accept it.

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  43. As long as we are doing a wish list. Partner/License Sony's New Forgelight engine and get a few thousand players per area. join all area together and make it TRUE insanity. Oh, and add a third Vigilante faction that can go after whomever and has access to capped versions of either side's vehicles and weapons. By capped I mean their top gear could only be two slots.

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  44. I have read a lot of posts for various games. Planetside/2, World of Tanks, Vanguard: Saga of Heroes, WoW, Star Trek Online, and several others going all the way back to Asheron's Call. I admit, I LOVE FTP. Because I am on a budget and have Child and Wife to think about. Wife games, child is still a bit young but will game. We cannot afford to get pay accounts for each person. When the two oldest were in the house that would have been $15/month x 4 people per game.

    With that being said, Yes EVERY game has problems. MHO is that I have no right to bitch and whine about things that are brought up in this thread, and neither do the other FTP'ers. A simple like/dislike post with a brief list of why is fine. We as players can figure out your stance fairly quick. However valid your like/dislike is. It is not like any game has a Blizzard Budget, other than Blizzard of course. Which means that operating costs such as, salaries, server, electric, advertising, ect... dictate a strict workflow list. Certain priorities must happen in a certain order, new content will usually win out because while it seems simple on the surface, some of the things being asked for could require a bit of code retooling. Which would lead to needing more coders and testers, possibly a complete overhaul of the game engine, i.e. a built in hack detector/killer. Devs in game, even if they are just on an invisible ghost/non-interactive toon to watch for hacks and cheats would be an increase in operating costs. A rather substantial increase even at minimum wage, and for every dev how would that affect area population? If I remember correctly, I have been out of game for a long while so correct if wrong, we are on an Unreal engine, while it is powerful, it is still very limited in what it can and cannot do.

    So in closing my rant/editorial, I would just say, trolls are everywhere, and thank you for the great game... If I ever win the lottery, I would happily put a substantial hunk of cash for a lifetime sub and to get some needed work done to the game. Again, all just MHO.

    Good Hunting all.

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  45. Great work G1, I'm looking forward to this update.

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